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20. Dallara Automobili: Transforming a Racing LegendFew countries can rival England in terms of sports car heritage. For more than a century, English sports cars have been sought after for their blend of. F1, NASCAR and IndyCar are test-beds for new designs and ideas, and regularly rely on our engineering solutions in critical areas from gearboxes to camshafts. F1 Glossary. Like any specialist sport, Formula 1 racing has its own unique lingo. But if you're an F1 newcomer, don't panic. It's very easy to learn - especially.
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First Past The Post : FPTP betting means that bookies will pay out on the result of the race before the Weighed-in announcement as well as after, should they be different.
Flat Racing : A race that takes place without jumps, fences or obstacles of any kind. Fold : A term for how many bets there are in an accumulator, so an acca with five legs would be called a five-fold.
Forecast : A type of bet that asks the bettor to predict the winner and runner-up in a single race. Full-Cover : A type of bet that offers the punter as much coverage as possible on the bet, essentially guaranteeing a win.
Furlong : A measurement of distant peculiar to horse racing, with a mile containing eight furlongs. Gelding : A male horse that has been castrated and will therefore be unable to sire any horses in the future.
Going : The state of the surface that the race is taking place on. Is it soft? Guineas : The original currency that horses were bought and sold in.
Even to this day some companies still trade in guineas and two of the Classics are named after this way of trading. Handicap : This is a type of race whereby each horse is given extra weight to carry according to its ability.
Hedging : Placing a bet in order to cover another bet and mitigate potential losses. Hurdles : A National Hunt race where horses jump over obstacles.
In The Money : A term meaning that a horse looks set to finish in the top few positions, meaning that it will earn money for those that placed an Each-Way bet on it.
Jackpot : A Tote-style bet that requires the bettor to correctly pick the winners of all listed races in order to be victorious. Jockey : The person riding the horse.
Their experience can be invaluable, especially in the big races. Juvenile : A race for horses under two years of age in flat racing and three-year-olds and under in National Hunt races.
Key Race : A crucial race of the day, normally featuring most of the best horses. Length : Literally the length of a horse from its nose to where its tail starts.
Liability : Another Exchange term, this one meaning the amount of money you stand to lose if the horse you decided to Lay wins the race. Long-Shot : A horse without much chance of winnings and therefore very long odds.
Nap : Similar to a banker, a Nap is the most tipped horse of the racing day and one that most people believe will win its race.
National Hunt : The opposite of Flat Racing, the National Hunt takes place over obstacles, jumps and fences. Non-Runner : A horse that ends up not participating in a race, despite being listed to do so at a previous stage.
Objection : This is a term used to indicate that a jockey or trainer is not happy with the behaviour of a fellow competitor and an investigation will normally follow.
Odds : Simply the price offered on a competitor to win its race. There is no admission to the general public. Pit Board — A board held out on the pit wall to inform a driver of his race position, the time interval to the car ahead or the one behind, plus the number of laps of the race remaining.
Pit Wall — Where the team owner, managers and engineers spend the race, usually under an awning to keep sun and rain off their monitors.
Plank — A hard wooden strip also known as a skid block that is fitted front-to-back down the middle of the underside of all FORMULA ONE cars to check that they are not being run too close to the track surface, something that is apparent if the wood is excessively worn.
Pole position — The first place on the starting grid, as awarded to the driver who recorded the fastest lap time in qualifying.
Practice — The periods at a Grand Prix meeting when the drivers are out on the track working on the set-up of their cars in preparation for qualifying and the race.
Protest — An action lodged by a team when it considers that another team or competitor has transgressed the rules. Qualifying — The knock-out session, in which the drivers compete to set the best time they can in order to determine the starting grid for the race.
Racing Line — Also known as the ideal line, the racing line is the imaginary line on which the circuit can be driven in the fastest possible time.
Due to the rubber build-up, this is also usually where the grip is best. Rear Light — Decreases the risk of pile-ups.
When using wet weather tyres, the rear light must always be switched on. Rear Wing — Also known as a rear wing assembly.
It creates downward pressure mainly upon the rear axle. The rear wing is adapted to the conditions of the tracks the steeper it is, the more downforce is created.
The settings and angles of the surfaces can be additionally modified. These modifications are part of the set up. Reconnaissance lap — A lap completed when drivers leave the pits to assemble on the grid for the start.
If a driver decides to do several, they must divert through the pit lane as the grid will be crowded with team personnel.
Retirement — When a car has to drop out of the race because of an accident or mechanical failure. Rubber build-up — Due to the slow erosion of tyre surfaces.
When tyres are driven on asphalt, the surface rubs off and leaves behind a layer of rubber on the road, which accumulates over the course of the racing weekend and progressively enhances grip.
This erosion is influenced both by the vehicle set up and the abrasive properties of the asphalt. Run-off Zone — Run-off zones are mainly created in fast corners.
If a car goes off the circuit, it should slow down as quickly as possible without rolling over. This is the reason why the gravel traps have to be as wide as possible.
Gravel reduces speed and thus reduces the force with which the car hits the tyre barriers. The alternative: asphalt run-off zones on which the driver retains more control over the car.
Safety Car — The course vehicle that is called from the pits to run in front of the leading car in the race in the event of a problem that requires the cars to be slowed.
Scrutineering — The technical checking of cars by the officials to ensure that none are outside the regulations. Seat — After an accident, it must be possible to remove the driver and seat from the car together.
Since , regulations have stipulated that the seat may no longer be installed as a fixed part of the car. The risk of doing spinal damage to the driver when removing him from the car is thus eradicated.
The seat is a tailor made plastic cast, designed to provide perfect support for each individual driver Set-up — General vehicle tuning for all the adjustable mechanical and aerodynamic parts wheel suspension, wings, etc.
Specifically, the term describes the various possibilities for adapting a FORMULA ONE car to the conditions of a particular circuit, including, among other things, modification to the tyres, suspension, wings and engine and transmission settings.
Sectors — For timing purposes the lap is split into three sections, each of which is roughly a third of the lap. These sections are officially known as Sector 1, Sector 2 and Sector 3.
Sidepod — The part of the car that flanks the sides of the monocoque alongside the driver and runs back to the rear wing, housing the radiators.
Skid Block — A plate made of plastic or wood fitted to the underbody of a racing car. It is intended to prevent a strong suction effect, limiting excessively high speeds, especially in the corners, for safety reasons.
It also acts as protection for the underbody. Slicks — These tyres without tread were outlawed by the FIA in late This was meant to prevent an increase in top speed — especially in corners — achieved due to the higher grip provided by a larger tyre surface area.
Slipstreaming — A driving tactic when a driver is able to catch the car ahead and duck in behind its rear wing to benefit from a reduction in drag over its body and hopefully be able to achieve a superior maximum speed to slingshot past before the next corner.
Spare Car — Each team brings an extra car to races, or sometimes two, in case of damage to the cars they intended to race.
Also called a T-car. Speed Limiter — The cruise control feature used in FORMULA ONE pit lanes. It is activated by pressing a button on the steering wheel.
Speed is then reduced down to the limit for the pit lane. Steward — One of three high-ranking officials at each Grand Prix appointed to make decisions.
Starting line-up — Each row of the starting line up has two race cars, one slightly in front, with a distance of eight metres to the next row.
Starting Number — All cars have to be fitted with the starting number of the respective driver. The FIA specifies the size and positioning.
The numbers are assigned at the start of the season. The teams are always given two consecutive numbers. The World Champion of the previous year is always assigned number 1 and his team mate number 2.
If the reigning World Champion is no longer competing the following year, the number 1 is omitted and replaced with a 0. The number 13 is not assigned.
Steering Wheel — The control center of the racing car. The appearance and the arrangement are adjusted to suit the individual driver.
Stop-go Penalty — A penalty given that involves the driver calling at his pit and stopping for 10 seconds — with no refuelling or tyre-changing allowed.
Tank — The fuel tank is a fiber-reinforced hull that must yield flexibly when deformed. An engine may be very powerful, but if it has little torque then that power may only be available over a limited rev range, making it of limited use to the driver.
An engine with more torque — even if it has less power — may actually prove quicker on many tracks, as the power is available over a far wider range and hence more accessible.
Good torque is particularly vital on circuits with a number of mid- to slow-speed turns, where acceleration out of the corners is essential to a good lap time.
Did Not Finish often DNF. The halo is a driver crash-protection system used in open- wheel racing series, which consists of a curved bar placed to protect the driver's head.
Open wheel car or Open wheeler. From Wikipedia, the free encyclopedia. Wikimedia list article. This article needs additional citations for verification.
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